SEWER INTERIOR 3D

Sewer-Interior-3D-by-Drix

That being said I’ll post more screenshots.

I used a linear workflow for rendering with Mental Ray.
I tried to do some volumetric lights by using some m.r. nodes but failed for this scene.
Random post work was done in Photoshop, that’s why it looks so… mmm, bad.
For the liquid I used Maya Ponds and Wakes, with a custom shader.
But anyways… a like on facebook would be great:

http://www.facebook.com/drix.ro

Folow me at http://twitter.com/demonudrix

Enjoy,
Drix 2011.